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#54 Update | 31.12.2007
» Added: AQ2 Map Packet (misc)
» Updated: Vermin's Terror Sniper-skin

Vermin has been updating the site lately, so big thanks for his courage! - MarlPoro
#53 Update | 22.12.2007
» Added: Ulldott's sniper scope
» Updated: 32-bit textures packet
#52 Update | 11.09.2007
» Added: Vermin's sniper scope, cH^'s Fancy conback
» Updated: 32-bit textures packet, Revolution jumps
#51 Update | 30.05.2007
» Added: New 32-bit textures packet (MISC section), Revolution jumps, Rebels conback
#50 Update | 20.03.2007
» Added: hifi's uberpak v3, hifi's crosshair and scope, 'Gore' conback, 'cH 7' conback
» Updated: Cloud jumps, Airport jumps
#49 Update | 08.03.2007
» Removed: Fancy scope, Hellper scope (useless crap)
#48 Update | 07.03.2007
» Added: Vermin's terror sniper skin, Vermin's grenade skin, cH^'s conback, Winmaprid (software/map editing), Tha^General^'s scope
#47 Update | 12.02.2007
» Added: Frag Another Day (movies)
#46 Update | 08.02.2007
» Added: Total conversion: MarlPoro's choice (misc)
#45 Update | 18.01.2007
» Added: Red Velvet pak
#44 Update | 14.01.2007
» Added: Gayness scope and crosshair
#43 Update | 10.01.2007
» Added: S3c!0r's (fullsets)
#43 Update | 09.01.2007
» Added: AQ2 Map Packet (misc)
#42 Update | 08.01.2007
» Added: S3c!0r's scope, IceScope, Titan's scope and crosshairs, Retro3 jumps
#41 Update | 05.01.2007
» Added: Gayndeerpak, Vermin's weapon skins (32-bit), 43 Movies
#40 Update | 19.11.2006
» Added: DCup final (cw demos)
#39 Update | 28.08.2006
» Added: AprQ2 v1.20, British radio sounds, Jumbopak
#38 Update | 09.04.2006
» Added: AprQ2 v1.19
#37 Update | 21.02.2006
» Added: AprQ2 v1.18
#36 Update | 18.02.2006
» Added: TNG v2.81, LTK-bots v1.23
#35 Update | 25.12.2005
» Added: hifi's uberpak v2
#34 Update | 7.12.2005
» Added: Ulldott's pak, Torabora jumps
#33 Update | 18.11.2005
» Added: 32-bit textures (MISC)
» Removed: 'inphlict pak green', it is too similar with the orange one.
#32 Update | 27.10.2005
» Added: Beaver conback
#31 Update | 26.10.2005
» Added: Caracol Icons (misc)
#30 Update | 28.9.2005
» Added: Poropak #4
#29 Update | 24.9.2005
» Added: Linkin Park TNG award sounds, Urbanic jumps
#28 Update | 13.9.2005
» Added: EAQL SummerCup 2005 Final (clanwar demo)
#27 Update | 10.9.2005
» Updated: Urban jumps, Murder jumps
#26 Update | 31.8.2005
» Added: PrimoTurbo's Pro Pak
#25 Update | 27.8.2005
» Added: inphlict pak green AND orange, SOF2 sound packet
» Removed: PanConLonga's (huds/full sets), SOF2 player sounds
#24 Update | 12.8.2005
» Added: Dragonpak 32-bit
#23 Update | 14.6.2005
» Added: Seastation jumps
#22 Update | 8.6.2005
» Updated: Time jumps
#21 Update | 6.6.2005
» Added: SOF2 player sounds
#20 Update | 5.6.2005
» Added: SKINS/Items-section, 32-bit bandolier skin, 32-bit kevlar vest skin, RedScope
» Updated: Mesto jumps
#19 Update | 5.4.2005
» Added: Tokyo jumps, 'Crafty' playermodel
» Updated: Rok jumps
#18 Update | 21.3.2005
» Added: Sludge1 jumps, Dive jumps, DemoPlotter (demo editing-software)
#17 Update | 9.3.2005
» Added: 4 sound packets, P-I-M-P's conback, Conchars set #13, Plaza2 jumps
» Updated: Bomba2 jumps
#16 Update | 4.3.2005
» Added: City jumps, PanConLonga's HUD, PanConLonga's conbacks, 4 weapon skin packets
#15 Update | 3.3.2005
» Added: 19 Weapon skin packets
» Updated: Tjt jumps
» Removed: DEMOS/Movies-section
#14 Update | 1.3.2005
» Added: Downtown jumps, Jungle3 jumps, Icity jumps, Riotx jumps, Ruins jumps, Ruins3 jumps
» Updated: Simplicity jumps, Plaza jumps, Cliff2 jumps, Rooftops jumps
#13 Update | 28.2.2005
» Added: Other jumps, 23 crosshair packets, The Action Dimension conback, Conchars set #12, Simple conback, QuArK v6.4.0 alpha 3 (mapediting software), Abstractness conback
» Updated: Ff jumps
#12 Update | 27.2.2005
» Added: SOF2 Weapon sounds, Ff jumps
» Updated: Zoo jumps, Murder jumps, Urban3 jumps, Country jumps, Tjt jumps
#11 Update | 26.2.2005
» Added: Country2 jumps, Country jumps, Assassin jumps
» Updated: Tjt jumps, Urban4 jumps, Jumping demos requirements
#10 Update | 25.2.2005
» Added: Actionwinamp-skin, Player model-/skinpacket
» Updated: Tjt jumps
#9 Update & new team member B> | 24.2.2005
» Added: Tjt jumps, Fancy scope, Hellper scope
» Updated: Nine jumps, Teamjungle jumps

Today I asked Caracol to join our team, because he has been very helpful during last weeks. Nice to get more non-.fi people in. Welcome dude! \o/
#8 Update | 23.2.2005
» Added: jpgpak2 HUD, Conchars set, Zoo jumps, Urban4 jumps, Storm jumps, Simplicity jumps, Basev28 jumps, Junkke2 jumps, Plaza jumps, Deepcanyon jumps
» Updated: Mesto jumps
#7 Update | 22.2.2005
» Added: Orangepak HUD
» Updated: Jungle1 jumps, Pier jumps, Mesto jumps
#6 Update | 21.2.2005
» Added: Action Quake conback, 5 Conchars, CotT s1 Finals (cw demo), EAQL Finals (cw demo)
» Updated: Pier jumps
» Removed: Oulu vs. Uusimaa (cw demo)
#5 Update | 20.2.2005
» Added: Nine jumps, Passin jumps, Pier jumps, Plaza3 jumps, Rooftops jumps, FOC04 Finals (cw demo), Nukepak's Misc. Sounds, Nukepak's Weapon Sounds, Nukepak HUD
#4 Update | 17.2.2005
» Added: UT2k3 award sounds, Starcraft award sounds, CS weapon sounds, RQ3 weapon sounds, Finnish radio sounds, Citygate jumps, 2 Wallpapers, Sas/norse skins
» Updated: Riot jumps, Actcity2 jumps, Mesto jumps
» Removed: HUDS/Icons-section (you can get the icons from HUDS/full sets-section)
#3 Update | 16.2.2005
» Added: 8 weapon skins
» Updated: Rok jumps
#2 Update | 15.2.2005
» Added: Rok jumps, 2 male radio sound packets, G�nther award sounds
» Updated: Urban jumps, Teamjungle jumps, Riot jumps, Rexro jumps, Urban3 jumps
» Removed: Shadow Crusaders wallpaper
First update B) | 14.2.2005
So, today I added 10 weapon models, 4 players skins, Bomba2 jumps, PaTMaN's Jump-mod and edited some of the old infos.
Website is out now | 13.2.2005
Yah mon, the base is now completely finished and there's already some stuff in most of the categories. Now we start accepting new material and continue editing the old ones. Let's get this party started :-)
Project launched! | 7.2.2005
Today I started creating the graphical outlook of the pages you're now looking at. There is already some material gathered up and I started recruiting staff so I don't have to think everything up myself. The page will be .html-only, which means that only I can edit and update the pages.